Crafting system


The progression on making items, then armors, and then weapons is a process I am still completing. How can potions or items go outside the box, call specific events, and add some comedy, even though this isn't a comedy?  The main task of the game is to find legendary weapons, so creating those graphics and craft ingredients has been the best part. I created a forge ember for later in the game because forging is only accessible from a fire, and not the main menu. What do you like to see in a crafting system?

Get Fallen demo V6.

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